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connexion internet sont nécessaires pour activer, télécharger et
utiliser ce produit.
Early Access Game
Get instant access and start playing; get involved with this game
as it develops.
DinoSystem is a 2D, top-down ecosystem and survival simulation
that allows players to either manage the ecology of an evolving
island (inhabited by dinosaurs), or survive in it as a human,
dealing with realistic survival mechanics, and with a deep
character progression system that tracks how your character's body
adapts over time.
An emergent, living world:
Everything on the island is subject to biological and physical
rules, and nothing comes from nothing: will you hunt the last
dinosaur of its species for a steak, or will you protect it from
extinction and make sure its eggs hatch? These are the dilemmas
you'll face in the game, as long as YOU don't get extinct.
Development:
To see all the features planned for the full release and the
ideas we are considering, please check the , and feel free to join
the discussion and make suggestions!
Game Modes:
- God: Manage the island ecology, change the
weather, trigger devastating events, and see how the ecosystem
adapts.
- Survival: Join the island as a stranded human,
see how long you can survive as part of it, and how your body
changes in the process.
World Features:
- Ecology simulation: the game simulates a
Cretaceous ecosystem populated mainly by dinosaurs. Animals and
plants don't "spawn"; they are born, grow, reproduce and die.
- DinoSystem uses a seasonal model that
calculates day/night length, relative position of the sun, and
influences the weather; seasons transition is totally gradual.
- Realistic weather model that takes into
account variables like time of day, humidity, temperature, and
pressure; generating weather conditions like rain, snow, wind,
sand/snowstorms, thunderstorm and fog.
- Thunders can trigger wildfires, which can burn
down entire forests.
- Realistic water cycle: rain creates puddles
that can either evaporate or grow into ponds and lakes. Evaporation
takes into account air humidity, temperature and sun exposure.
- Terrain changes according to factors like presence of
water, weather, vegetation, and location. Any area can
become fertile or arid, new forest or grasslands may form or
disappear over time.
- Fire (from torches to campfires and wildfires)
consumes available fuel, releasing heat and light,
and it's influenced by air humidity and wind; you body and all
objects near a fire are heated up. Fire can spread to nearby
vegetation and trigger a wildfire, if ambient conditions are
favourable.
- Animals AI allows them to survive in their
world and adapt; they'll reproduce, care for their youngs, look for
protection or compete for food and mating.
- Each new island is generated at game start,
based on parameters set by the player.
- Everything, from dead animals to branches,
decomposes based on factors like temperature,
humidity, and location. There is no "timer" after which an item or
a carcass disappears.
Survival Features:
- Deep, complex and rewarding character progression
system: metabolism, body muscles and fat change according
to your lifestyle, and your character's sprite changes in
appearance to reflect this. Get fat to survive winter, get slim to
be lighter and swifter, or get muscular to be stronger in combat
and more capable of hard work, but make sure to eat enough
proteins.
- Needs like thirst and hunger are not just bars
that drop at a constant rate: everything, from performing
actions to metabolism and body weight, influence the rate at which
you burn calories, consume water or get tired. For example, high
temperature or intense activity make you sweat, requiring you to
drink more water. Also, you won't die directly by malnutrition, but
as you starve you lose fat, until you become too weak and
eventually die from the elements.
- Dozens of skills, both mental and physical, that raise
as you perform the related action; but can also decay if
you don't practice them for a long time.
- Crafting/Building system allowing you to create items,
clothing, weapons, as well as build your own
shelter (unless you find a cave..).
- Foods with different nutrition values: meat is
valuable because of proteins, but make sure you cook it...
Many more features will be added throughout the development!
Again, check the , and feel free to get involved and suggest new
features.
### NOTE FOR LAPTOP USERS ###
If you have a decent graphics card and still have bad
performance, it's possible your card is not being used to run the
game. Try enabling your graphics card for
run_game.exe (the game launcher), here's a guide
for and .
Configuration requise
Minimale :- Système d'exploitation *: Windows 7/8/10/11 (32/64bit)
- Processeur : Core i3 1.8 GHz
- Mémoire vive : 2 GB de mémoire
- Graphiques : GTX 450 / 560m or better
- DirectX : Version 9.0c
- Espace disque : 300 MB d'espace disque disponible
- Notes supplémentaires : If using a laptop, make sure to enable your dedicated graphics card for run_game.exe (the game launcher) from the Nvidia/Catalyst control panel
Recommandée :- Système d'exploitation : Windows 10/11 (32/64bit)
- Processeur : Core i5 2.5 GHz
- Mémoire vive : 4 GB de mémoire
- Graphiques : GTX 850 / 960m or better
- DirectX : Version 9.0c
- Espace disque : 300 MB d'espace disque disponible
- Notes supplémentaires : If using a laptop, make sure to enable your dedicated graphics card for run_game.exe (the game launcher) from the Nvidia/Catalyst control panel